![]() Secondly and more importantly, you can now play the game online with friends. It just adds to the hilarious chaos multiplayer offers, as players have to hone their reflexes even more to survive courses. Apart from the obvious faster load-times, characters move noticeably faster, as do enemies and obstacles. To start, the gameplay is faster in every aspect compared to its Wii U counterpart. These changes radically alter the experience and, in my opinion, make the entire purchase worth it. This is where the two critical changes to the Switch version come into play. Add the fact that each playable character, Mario, Luigi, Peach and Blue Toad, all have different stats and abilities, and it all adds up to a hilarious balance of cooperation and competition while running through challenging obstacles as quickly as possible. And funniest of all: The run button also grabs other players. Each player's individual points are tallied at the end of levels, and the player with the most points gets a nifty crown to wear in the next stage to showcase their dominance. The player ahead of the others will move the camera's focus ahead, leaving lagging teammates behind (who can hit a button to bubble up and catch up). Players are supposed to cooperatively work together to reach the flagpole, but power-ups and coins are limited. Adding 1-3 more players to the screen complicates things quickly. You do this all while collecting power-ups.īut the key ingredient to it all? Multiplayer. ![]() Toward the end of each section is a castle level with a big boss and a Sprixie to rescue. ![]() Throughout the courses are hidden collectibles like stamps and green stars that unlock special courses and minigames on an overview world map. The "Super Mario 3D World" portion of the package takes the classic Mario games formula and applies it to 3D, meaning in this game, you use 3D Mario game controls like long jumps and butt stomps to navigate courses toward the end goal, the iconic flagpole. Super Saiyan Cat Mario was littering the Internet, Nintendo should've pumped up the two key changes made to "Super Mario 3D World" that greatly enhance it overall. But the reality is this: while Kaiju God-Slaying Bowser vs. ![]() After all, the new stuff is supposed to be the incentive for returning players to repurchase the game. Nintendo's advertising heavily emphasized the "Bowser's Fury" content, which makes a sort of sense. "Super Mario 3D World + Bowser's Fury's" first screen that loads up emphasizes the paired games right away, splitting the screen in half and giving a choice, play the "Super Mario 3D World" game or play the "Bowser's Fury" game. Instead, the best stuff is actually found in the "3D World" redux. Here's the thing: Despite the heavy marketing on the new content, what makes "Super Mario 3D World + Bowser's Fury" worth buying for owners of "Super Mario 3D World" isn't the new stuff found "Bowser's Fury," because it's really not that new. "Super Mario 3D World + Bowser's Fury" - a Wii U port of a mainline, flagpole-and-course-based Mario game - pairs a revamped version of the original "Super Mario 3D World" with an all new expansion ("Bowser's Fury") sectioned off from the main game. ![]() "Super Mario 3D World + Bowser's Fury" (Nintendo) ![]()
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